In fact the future of audio and video technology is looking more promising than before and in every aspect of our lives. In no other area is this rising trend for audio and video conference more apparent than in business (Dominick 2003). Many businesses are increasingly making use of this technology to cut down on travel time and costs. This is also more of a worry due to the terrorist attacks on the twin towers of the United States, on September 11th 2001.
After this attack that was greasy Most of the companies that deal in audio and video conferencing have reported increased revenue by up to 20 percent, as in the instance of Norstan Inc, which saw businesses seeking the provision services. Sharon, Cohen, the chief executive officer of SBC Communications Inc., said that during the same period the need for video conferencing for the company grew to more than 300 per cent (Trewyn 2001).
In the wake of these attacks, and maybe as a way to be prepared for similar events occurring the majority of companies have established call centers, which are responsible for providing of this essential service. It is no doubt that the usage of audio and video technology is set to increase exponentially in the coming years and is fueled by the need for businesses to cut back on their operating expenses like costs of traveling for employees and executives to attend conferences. This can be seen as a consequence of the views that business owners have held.
It is worth noting that the usage of audio and video technology for conferencing has been in an upwards trend even prior to the terrorist attacks, which only served to intensify the necessity of acceptance. Because of the rapid growth in technological advancement, there's seen a dramatic decrease in the expense of setting up the video conferencing system over the past three months (Pohlmann 1992). Nowadays, more businesses are better positioned to pay for this kind of technology. Certain experts on the use of this technology have estimated the price of using this facility at around 50 cents per minute.
This has brought an enormous benefit for both entrepreneurs, as well as those involved in using the latest technology. The costs have dropped dramatically as the technology being used grown exponentially. Broadcasters have not been left behind. It is now commonplace to see TV and radio stations with online posts of news stories and videos on the latest news. In fact, broadband is beneficial to everyone because it has opened doors to opportunities for video programmers working on a niche basis. However there has been an array of media firms which, even though they're not directly connected to the industry of video technology however, have contributed to the growth of the industry (Dominick 2003).
Print media are among them and publishing houses online. They also want to build their branding, giving them the competitive advantage and advantage over their rivals. What better way to gain this kind of branding expansion then to participate with video too? Indeed, more and more consumer-oriented products manufacturers are laying claim on the video market to provide an unique selling point of their product.
Isn't it amazing for you to listen to the sound on a certain wavelength exactly at the same time you can see it? It's also enjoyable to scroll through an article and then locate it in real-time, and simultaneously being able that you can to magnify the sound of a text. In the past and even since its beginning the recording of audio music has provided a means of consumers having access to music's sounds regardless of the users status, social standing or economic standing, as well as geographic locations (Trewyn 2001). However it is because of recordings of audio, which have been seen over time which we are capable of experiencing the diversity and diversity of the music world.
This idea has become well-established in the age of technology for digital sound that is built on material that's editing and formatting can be altered to suit the needs of the individual. It is evident that digital audio has made a huge difference in the process of producing sound from an engineering perspective as well as at a real-time rate (Pohlmann 1992). This is why it is evident that the industry of audio continues to grow from strength growth and we hopes that consumers will continue to benefit from this new trend of high-quality audio production.
Since its beginning it has witnessed an increasing use as a primary resource for information and also an instrument for distribution of the same. At first when it was first introduced, the majority of information distributed via the Internet was written in text, or graphic form. It was not until later that the usage of audio and video files on the Internet was discovered (Dominick 2003). For a client to store these files they must first download them, with the help of servers.
It is now commonplace that you can listen to streaming audios and videos online whether in archived version or in live. Due to this new trend, lots of time and effort has been devoted to this field. That's how that the concept of Internet radio become a reality. In this case, broadcasting does not happen by airwaves but by using streaming technology. However the Internet that functions as a conduit for digital signals and radio frequency. In this way, it's possible for transmission of sound in the same way as if it were being broadcast on radio waves (LeMair, Kumar & Snible 1998).
In contrast to the use of packets, there's an need for synchronization with streaming. Before the 1990s, it was necessary that one first downloaded audio files, which typically were huge prior to having the possibility of playing music. Since the advent of streaming technology it is now feasible to efficiently compress audio and video and also play them. In the wake of this, media players such as apple Quicktime, the media player for Windows and the actual player were created. Thanks to streaming technology, it's possible to compress huge audio files digitally, while in real time.
It means that instead of compressing a file in entirety at once, users are now capable of doing it using what's known as'streams', or one byte at a time. This means that it is possible to listen to music on a DVD as it's transferred to a computer (Trewyn 2001). With the variety of ways Internet radio comes packaged, it should be feasible to install at home or in your car or at work. In addition the coming of of wireless technology has made it possible for broadcasting via radio stations via the Internet.
In fact, the Internet is filled with personal information, which means that it's now possible to alter data to meet the preferences of the user which allows the customer in this instance in charge of the information they want to acquire. In addition the timeline for video production has been changed completely, allowing to watch the film or video on the Internet as soon as it's released, unlike the past, when one would have to wait until the film's release to a theater near by.
The Internet's broadband connectivity has long been regarded as a wish fulfilled by many avid video gamers. To begin the technology industry is not just the fastest growing sector but also the one with the most memory. Since 1995 text was the most popular feature on the web (Dominick 2003). It was replaced in the past by other technologies that are emerging and, today, it is possible to assume that the usage for video content on websites has risen one step further.
In addition to the increase in the use of broadband to this end, however, there has also been an increase in the number of video servers and the rise of data centers. This is an indication of the degree of which the video-Internet connectivity hype has been accepted by a variety of users (LeMair et al , 1998). The current trend is that the usage of the Internet video becomes more prominent when broadband increases. Mobile phone companies have not been left out, with the availability of features such as video cameras and recording devices are being considered as a way to gain an edge over their competitors.
One reason for the explosive growth of the world of videos is because of the simplicity in that a person is capable of creating the content they want without assistance. This is possible through the advent of customized software which allows users to create the content they want by themselves. There is no surprise, then, that sites like YouTube are growing in popularity. In the same way Google and Yahoo are the most popular search engines on the Internet market; Yahoo and Goggle are not neglected in the race to establish and promote video-related initiative (Trewyn 2001).
It is worth mentioning this that video iPod that has used by Apple computers has since transformed into a groundbreaking tool. In the same way, the streaming of films as documents and videos have shifted their focus from the traditional home or theatre environment towards online on World Wide Web. The use of these sporting events has seen a dramatic increase in recent times, due to their easy access to them at a low cost online. It is true that one does not need to be physically present at a popular opening of a sport, soccer, for instance or football, if there's the possibility that somebody equipped with a digital camera will be capable of recording the entire game and post it online for the enjoyment of unfortunate soccer fans.
Thus that the online video number is estimated at a millions and is expected to increase over the passing of time. Furthermore advertising firms have also entered the online world and it's commonplace to view online videos that feature a number of ads from businesses (LeMair and co. 1998). Evidently, the creators of the Videonet have no room for error.
With the increased Internet usage our world is now a global village. As a result it is becoming more important to meet the requirement to send and receive information, and its presentation is more and more requiring using multimedia capabilities. It can now be broadcast either audio or video (Dominick 2003). This has only increased the possibility of having the ability to use many different media to distribute as well as receive data.
However the transmission of audio and video information requires a bandwidth connection, and service providers around the globe are not left out in the search for an appropriate solution to this issue. Therefore, technologies such as Bamba are being utilized by other technology firms in the world, such as IBM in an effort to ensure that users of video and audio services can enjoy the best quality and price (Trewyn 2001). With the awe-inspiring reception the release of video received it's not surprising to hear a lot of customers seeking out where the video could be heading. Then there's the addition of Blue-ray that has resulted in improvements in the quality of images compared to DVD.
But, this hasn't been able keep consumers from being oblivious to the issue, particularly in the present day and day and age of the Internet (Trewyn 2001). This is the reason that service providers and researchers have made sure that every new version, like the DVD release, surprises its predecessors with more bits per second. In the present the DVD player will be present for all time in the event that we are to continue trusting the device to provide us with the most recent movies of the recording studios.
But, the advent of Blue-ray technology could not be the most important factor in how video technologies will evolve in the near future (LeMair et al , 1998). The availability of the Internet has made users seek out information at the touch of the mouse. In this sense it's plausible to conclude that as more bandwidth becomes accessible, the next major technological breakthrough in video could include streaming video content.
With the increasing connectivity to multimedia that is now possible by web-based technology, we can be sure that the next generation of videos is in its ability to adapt to the capabilities of the Internet. This will guarantee that video content is accessible on demand, given the mobility that characterizes of the modern age and the necessity to be able to access video and information when on the move.
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